Skip to content
Saturday, October 10, 2026
Legacy Palace Studio offers professional photography, video…

The Baldur's Gate 3 Creators Reveal a Latest Divinity, Labeling it Their Largest RPG Ever

The buzz about this year's gaming ceremony reached a fever pitch, especially after presenter Geoff Keighley posted an enigmatic image of a desert monolith. The secret is finally answered. The acclaimed developer is developing a completely new Divinity game.

Announced as Divinity, the game was showcased with a daring trailer packed with intense imagery, from a figure engulfed in flames to scenes of revelry and the very descent into chaos.

Not the Expected Sequel

Anyone expecting Divinity Original Sin 3, this is not that. Larian warned that a follow-up to its venerated RPGs is not on the cards right now.

That said, the developer referred to this new Divinity as a continuation of the core franchise. This choice of words implies that the team is likely crafting a real-time experience rather than another tactical title. Currently, it remains theory, as only a cinematic trailer is available.

The Legacy of Divinity

The Divinity series is highly rated and many say it sparked the recent resurgence of crunchy computer role-playing games. These games are celebrated for rich lore, player agency, and flexible progression—traits that recently were perfected in games like Baldur's Gate 3.

While its setting is classic fantasy, what really distinguishes Divinity apart is the remarkable agency bestowed upon the player.

In contrast to modern RPGs have pared back options, Divinity is packed with unique possibilities that are viable with a specific type of character with a specific history of choices.

The series is also famously permissive, enabling players to improvise both in story and combat. Virtually all objectives can be solved in multiple ways, frequently in surprising fashion.

  • You might progress the story because you heeded something a non-human character said.
  • Or, you could defeat a foe by using the world itself in a inventive way.

More to Come

It is these creative systems that lead fans and critics to label games like Divinity Original Sin 2 as a top-tier role-playing games ever made. Now, players can anticipate another adventure in this groundbreaking franchise.

The writer

Taylor Hayes

Aria Chen is a creative director and photographer with over 10 years of experience in visual storytelling and brand design.

Legacy Palace Studio

Type to search articles.